πŸ– Paper Mario: The Thousand Year Door Pit of Trials

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Pit of Trials - I'm on floor 92 with a Mover - continue or leave? Paper Mario: The Thousand-Year Door. GameCube.


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Pit of Trials Mover - Paper Mario: The Thousand-Year Door Message Board for GameCube - GameFAQs
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Pungry, who assumes the name "The Mover" in the Pit of Trials, is a Puni who is found in both the Great Tree Shop and the Pit of Trials in the game Paper.


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Pit of Trials (Paper Mario: The Thousand-Year Door) - Super Mario Wiki, the Mario encyclopedia
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If a Mover appears (little). If you pay him to skip floors, drink once per floor skipped. A little drink if a blue spiny hides in its shell, thus wasting one of your turns.


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$75 for Two Hours of Moving Services with Two Movers from Mario Moving ($ calls β€œthe professional mover's secret weapon”—regular ol' packing paper.


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If a Mover appears (little). If you pay him to skip floors, drink once per floor skipped. A little drink if a blue spiny hides in its shell, thus wasting one of your turns.


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Sometimes, you find funny little Puniesque creatures called Movers instead of enemies on a floor. These guys appear randomly, and will offer to move you down.


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For Paper Mario: The Thousand-Year Door on the GameCube, a GameFAQs message board topic titled "Pit of Trials Mover".


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Pit of Trials - I'm on floor 92 with a Mover - continue or leave? Paper Mario: The Thousand-Year Door. GameCube.


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Occasionally, Charlieton or a Mover can be found; Charlieton offers to sell Mario items for an unreasonably high price (though they can spell the difference.


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If a Mover appears (little). If you pay him to skip floors, drink once per floor skipped. A little drink if a blue spiny hides in its shell, thus wasting one of your turns.


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When you begin, use attacks that require no fp. Developers Intelligent Systems. I don't recommend buying from the goods man Charlieton except for using his health replenishers immediately- they cost WAY too much and some of that money is needed for movers. But try to save at least 3 for the end. It worked first time, so try to stick to it. I found this fight actually quite easy. Thanks for reading, hope it helped :D. Just keep using that power smash, and if you see Bonetail's health drop below about 15, finish the battle with Supernova if you can use it well and have the star power, otherwise, just hammer and hammer him. This is why you need 3 or 4, Bonetail can make it hurt a lot. With Vivian, pile on the firey attacks. Bonetail is waiting for you. Use absolutely NO items until at least floor unless you're in a really tight spot , and definitely try not to waste your fp until about floor Once you get to the point where your health is constantly in the 30's, try using sweet feast to keep that health up. Once Bonetail reaches about 90 hp, he'll howl and recover 20 hp, look out for this as he may use it a fair few times. Here's the tactic I used to beat the pit. Release Date October 11, {/INSERTKEYS}{/PARAGRAPH} Keep defending against his attacks. About half of my battle against Bonetail it was just him and Mario, so don't think it's over when your partner bites the bullet. Try not to overuse fp, and if you're suffering, eat a jelly ultra. You could equip: Feeling fine Ice smash Head rattle And various other attack badges. On a side note, don't just pass up the money that enemies leave Once you get to the eighties and nineties, the enemies get very tough, and it's floor 90 that you might use 1 or 2 jelly ultras. If your partner is dying, either sweet feast or switch to another. Publishers Ingram Entertainment, Nintendo. Here's what to do. That's why you really want feeling fine. Once you reach floor 99 keep a close eye on what floor you're on by reading the signs on the left defeat the enemy, and unequip most of the badges. If your partner dies, obviously switch, but don't worry too much about them. With Goombella, keep using rally wink to keep Mario fighting, or if you're very confident, multibonk. With Mario, keep using power smash on Bonetail's foot. Because the enemies get tough, I found using clock out is the way forward, as it gives you a chance to go mental at them with no retaliation. You're going to need them. This can do 7 damage each turn, well worth it, seeing as Bonetail has got defense. You don't want to be wasting those life shrooms. {PARAGRAPH}{INSERTKEYS}The most important is Vivian, then Bobbery. Bonetail has lots of status affecting attacks that can make you asleep, confused and frozen.